Page 629 - 《期货和衍生品行业监管动态》(2022年合集)
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期货和衍生品行业监管动态
Whilst gamification can be used to engage consumers positively, the FCA found
it being used in ways that may mislead consumers or lead to poor outcomes and
problem behaviours.
Sarah Pritchard, Executive Director of Markets at the FCA, said:
'Some product design features could be contributing to problematic, even
gambling-like, investor behaviour. We expect all firms that offer stock trading to
consumers to review and, where appropriate, make improvements to their products
based on these findings. They should also ensure they are providing support to their
customers, particularly those in vulnerable circumstances or those showing signs of
problem gambling behaviour.'
The FCA intends to do further research into trading app use and design features,
in particular to understand some wider financial vulnerabilities for users of these apps,
such as whether they borrow to invest and the scale of any losses. The FCA’s 2022
Financial Lives Survey found 9% of all adults with investments have borrowed to
invest and 49% of these would not have been able to make the investment without
doing so.
To ensure customers are being treated fairly and ahead of the new Consumer
Duty coming into force next year, all firms should be reviewing their products now to
ensure they are fit for purpose.
The Consumer Duty stipulates that firms must design services so that consumers
can make effective, timely and properly informed decisions about financial products
and services.
https://www.fca.org.uk/news/press-releases/fca-concerned-about-problem-behaviours
-linked-trading-app-design
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